function main () -- get the desired scene -- scene = Scenes.get("World") -- create a point light -- light = Resources.newPointLight() -- put it at 100, 200, and 500 units off the ground, this will be our 'sun' -- light:position(100, 500, 200) -- make it pale yellow -- light:color(1.0, 0.98, 0.95) -- the light will shine white in highlights -- light:specular(1.0, 1.0, 1.0) -- make it very bright -- 1.0 is typically considered 'fully' bright. -- light:intensity(1.5) -- add the light to our scene -- scene:add(light) end