function main ()
	-- get the desired scene --
	scene = Scenes.get("World")

	-- create a point light --
	light = Resources.newPointLight()

	-- put it at 100, 200, and 500 units off the ground, this will be our 'sun' --
	light:position(100, 500, 200)

	-- make it pale yellow --
	light:color(1.0, 0.98, 0.95)
	
	-- the light will shine white in highlights --
	light:specular(1.0, 1.0, 1.0)

	-- make it very bright -- 1.0 is typically considered 'fully' bright. --
	light:intensity(1.5)

	-- add the light to our scene --
	scene:add(light)
end