function main ()

	-- get the desired scene --
	scene = Scenes.get("World")
	
	
	
	-- by using ":ObjectName" after the scene file, you   --
	-- will only load ObjectName, and anything it depends --
	-- on.                                                --	
	scene:import("samples/shapes/shapes.xsg:Sphere")
	scene:import("samples/shapes/shapes.xsg:Cone")
	
	-- get references to the objects we loaded --
	sphere = Resources.getTransform("Sphere")
	cone = Resources.getTransform("Cone")
		
	-- print out their names to verify they are there --
	print( sphere:name() )
	print( cone:name() )
	
end

Sphere
Cone